| | | | | First of all to this one: > I hope you can see what I mean, it's rather difficult to > explain something in a language that isn't mine!
I see, cause it isn't my language either. I'm German and so I naturally speak.
> Well, here me again :) > > > But actually I thought displaying those 3 values only would cost space.
You got me! The players graph tab on the details (right bottom corner) was this kind of view before release #4. Actually I though this graph function is more useful and discarded the textual display of player details. I will re-think about that, okay? I can not promise, it will be available in the next release because I'm quite busy on some other features that need to be finished. But I'll mention it.
> > Isn't it possible to add something in the program to > select a player [this isn't possible yet, is it??]
No, not any more. But as I said, I'll mention this in a future release. >(or more players...) in the playerlist from a server, then > double-click on his name, and you get all that extra > space-stealing info in a nice box/table separated from > the current program-interface. > > Maybe you can work this out so you can monitor a player > (for example a friend), instead of watching the whole > table. If you don't want to see it, you just have not to > double-click on his name! > See above... > In this box you can really work something cools out: > ranking in the game, frags (is it possible to show the > number suicides, how much he killed, how much he was > killed apart?), team, health, weapon, spree, the map he > is playing in, the server he is playing on, game-type, > ... And then just watch this box instead of the match... Most of this is available information (as it is displayed in the table already.) The score information UT-Servers return is quite poor. I only get the frags. No suicide info, no kill info. Not even a difference in CTF whether the frags were gotten by a cap or by some kills. (Each cap is 7 frags, 5 frags are retrieved on a flag recovery, etc.) > > And when you want to monitor more players (3 for ex), > just put all this info into another table into this box. > > I would find it cool to see what my mates are doing in > UT... But I suppose here we face something you were > working on (finding players on the servers). When your > friend plays on another server, another map, you can see > it then in the box (maybe a little sound to warn you > then, when he changes :D). > We'll see what's coming, okay? > I think this idea is cool without being impossible. I > suppose it's just a little bit more programming... :D > Actuallay, almost nothing ever was impossible. But quite often it's too hard to be done. (by me)
But I recommend you to stay tuned. Next release will really kick asses.
So long, Path
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